# Attachment Stats

Each attachment has 2 types of stats:

* **Performance Stats**
  * Are fixed to the attachment and come in different tiers
  * Higher tiers give better stats
* C**ore Stats**
  * Each attachment has 2 different randomized Core Stats
  * You can have multiple of the same Core Stat on different attachments

## Performance Stats

<figure><img src="https://126523391-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FsXfj7QD6mQzsmTgm6nJ1%2Fuploads%2FegnUrcE0dOSXBX4Qyl8h%2Fimage.png?alt=media&#x26;token=1117e0bf-bc77-427b-b89e-2d6f5cd78d6f" alt=""><figcaption></figcaption></figure>

<table><thead><tr><th width="156">Stat</th><th>Description</th></tr></thead><tbody><tr><td>Max Energy</td><td>Your maximum energy cap</td></tr><tr><td>Energy Regen</td><td>How quickly your energy meter regenerates</td></tr><tr><td>Crit Chance</td><td>How often you land a critical strike (deals bonus damage)</td></tr><tr><td>Block Regen</td><td>How quickly your block meter regenerates</td></tr><tr><td>Super Gain</td><td>How quickly your super meter regenerates when dealing and taking damage</td></tr></tbody></table>

## Core Stats

<figure><img src="https://126523391-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FsXfj7QD6mQzsmTgm6nJ1%2Fuploads%2FwXBirNPpmLrMItac98O2%2Fimage.png?alt=media&#x26;token=fbd0eea8-f8db-44bc-803f-5e9c9b4bbd1a" alt=""><figcaption></figcaption></figure>

<table><thead><tr><th width="156">Stat</th><th>Description</th></tr></thead><tbody><tr><td>Health</td><td>Your mech's total health</td></tr><tr><td>Offense</td><td>How much damage you deal with basic attacks</td></tr><tr><td>Armor</td><td>How much incoming damage you mitigate</td></tr><tr><td>Block Proficiency</td><td>How much incoming chip damage you mitigate when you block</td></tr><tr><td>Super Power</td><td>How much damage you deal with special attacks</td></tr><tr><td>Crit Power</td><td>How much bonus damage you deal with critical strikes</td></tr></tbody></table>
